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SIN DUDA COMMANDOS HA DEJADO UN LEGADO EN LA INDUSTRIA, Y ES QUE DEFINITIVAMENTE NO HAY NADA IMPOSIBLE PARA UNA PEQUE\u00d1A – PERO EXCEPCIONAL – TROPA CUANDO SUS ACCIONES EST\u00c1N BIEN REALIZADAS. POR EJEMPLO, ROMPER UN MOLDE DENTRO DE LA INDUSTRIA DE LOS VIDEOJUEGOS SE LE DEBE, EN BUENA PARTE, A GONZO SU\u00c1REZ, LOS HERMANOS P\u00c9REZ DOLSET, JORGE BLANCO Y, EN GENERAL, A LA LEGENDARIA PYRO STUDIOS.<\/strong><\/p>\n Para ahondar un poco en el contexto, 1998 fue un a\u00f1o realmente excepcional\u00a0para los apasionados por los videojuegos. Visto en retrospectiva, todos los a\u00f1os cuyo \u00faltimo d\u00edgito coincide con el ocho han supuesto grandes alegr\u00edas. Pero, hasta la fecha, el a\u00f1o que jugamos a\u00a0Ocarina of Time,\u00a0Half-Life,\u00a0Baldur\u2019s Gate,\u00a0Metal Gear Solid\u00a0o\u00a0Resident Evil 2\u00a0no ha sido superado. Y, entre tanto juegazo, una nueva obsesi\u00f3n para los peceros:\u00a0Commandos: Behind Enemy Lines<\/p>\n <\/p>\nCommandos.<\/strong><\/h3>\n