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{"id":76353,"date":"2022-07-19T08:39:55","date_gmt":"2022-07-19T08:39:55","guid":{"rendered":"https:\/\/videojuegos.enriqueortegaburgos.com\/?p=76353"},"modified":"2022-07-19T08:39:55","modified_gmt":"2022-07-19T08:39:55","slug":"maniac-mansion-2","status":"publish","type":"post","link":"https:\/\/videojuegos.enriqueortegaburgos.com\/maniac-mansion-2\/","title":{"rendered":"Maniac Mansion: La historia gr\u00e1fica parte 2"},"content":{"rendered":"

CONOCE MANIAC MANSION LA M\u00cdTICA AVENTURA GR\u00c1FICA DE LUCAS ART. PARTE 2.<\/strong><\/h3>\n

 <\/p>\n

YA HAN PASADO M\u00c1S DE 30 A\u00d1OS DESDE QUE LUCASFILM GAMES DESARROLL\u00d3 UNA DE LAS HISTORIAS GR\u00c1FICAS M\u00c1S DESTACADAS PARA AQU\u00c9L ENTONCES. ESTAMOS HABLANDO DE MANIAC MANSION, UN JUEGO DE VIDEO PARA PC Y NINTENDO ESTRETAIMENT SYSTEM QUE MARC\u00d3 TENDENCIA, LA IGUAL QUE MUCHAS AVENTURAS GR\u00c1FICAS PARA EL MOMENTO. DE HECHO, MANIAC MANSION ES UNO DE LOS JUEGOS DE VIDEO QUE M\u00c1S \u00c9XITO TUVO EN LA D\u00c9CADA DE LOS 80 Y 90. AUNQUE TODO LOS OJOS SE VAN HACIA THE MONKEY ISLAND, NO PODEMOS DEJAR DE LADO A MANIAC MANSION, QUE TAMBI\u00c9N DEJ\u00d3 UN LEGADO. Y AQU\u00cd TE LO CONTAMOS.<\/strong><\/p>\n

 <\/p>\n

\n

Tras casi dos a\u00f1os de desarrollo, en el a\u00f1o de 1987m Lucasfilm Games, que posteriormente se hizo m\u00e1s popular con el nombre de LucasArts, lanz\u00f3 un juego dentro del g\u00e9nero de las aventuras gr\u00e1ficas, bajo el t\u00edtulo \u201cManiac Mansion\u201d. Fue una genial y extraordinaria aventura gr\u00e1fica al estilo de \u201cPoint and Click\u201d, que se convertir\u00eda, a la postre, en uno de los t\u00edtulos m\u00e1s emblem\u00e1ticos de la compa\u00f1\u00eda.<\/strong><\/p>\n<\/blockquote>\n

Con una historia inspirada en el cine de terror y la pel\u00edculas clasificadas como de Serie B, la trama de Maniac Mansion tiene como protagonista a Dave Miller, un adolescente que intenta rescatar a su novia secuestrada en la masi\u00f3n Edison por un cient\u00edfico loco, cuya mente est\u00e1 esclavizada por un meteorito que cay\u00f3 cerca de la mansi\u00f3n a\u00f1os atr\u00e1s. En su aventura, contar\u00e1 con la ayuda de sus amigos. Una de las modalidades m\u00e1s llamativos del videojuego, es que el jugador, adem\u00e1s del personaje principal, pod\u00eda elegir a otros dos personajes, de un total de seis, cada uno con sus propias caracter\u00edsticas y habilidades.<\/p>\n

Adem\u00e1s de obtener un enorme \u00e9xito tras su lanzamiento, Maniac Mansion fue el primer videojuego de la compa\u00f1\u00eda en utilizar el formato \u201cSCUMM\u201d,<\/strong> una mezcla de lenguaje de programaci\u00f3n y motor creado espec\u00edficamente para este juego.<\/p>\n

En los siguientes a\u00f1os, LucasArts<\/a> usar\u00eda tambi\u00e9n ese sistema para desarrollar algunas de las mejores aventuras gr\u00e1ficas que se han hecho, incluyendo entre ellas el t\u00edtulo \u201cEl D\u00eda del Tent\u00e1culo\u201d, la segunda parte de Maniac Mansion y que para muchos aficionados lleg\u00f3 incluso a superar a su predecesor. Tanto Maniac Mansion y The Monkey Island marcaron una tendencia incre\u00edble. De hecho, no es por casualidad que habitualmente se denomine al a\u00f1o de 1987 como el comienzo de la denominada Edad de oro de las aventuras gr\u00e1ficas<\/strong>.<\/p>\n

 <\/p>\n