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{"id":74735,"date":"2022-04-04T10:34:13","date_gmt":"2022-04-04T10:34:13","guid":{"rendered":"https:\/\/videojuegos.enriqueortegaburgos.com\/?p=74735"},"modified":"2022-04-04T10:34:13","modified_gmt":"2022-04-04T10:34:13","slug":"censura-en-los-videojuegos-3-2","status":"publish","type":"post","link":"https:\/\/videojuegos.enriqueortegaburgos.com\/censura-en-los-videojuegos-3-2\/","title":{"rendered":"CENSURA EN LOS VIDEOJUEGOS 3"},"content":{"rendered":"

CONOCE LA CENSURA EN LOS VIDEOJUEGOS. PARTE 3.<\/b><\/h3>\n

[vc_separator color=\"custom\" border_width=\"2\" accent_color=\"#00d0ff\"]<\/strong><\/p>\n

Las censuras surgen como limitaci\u00f3n o prohibici\u00f3n de determinados contenidos o acciones. Para muchos, la supresi\u00f3n de la censura significar\u00eda progreso. Sin embargo, \u00bfrealmente podr\u00edamos vivir sin censurar cierto tipo de contenido o acciones en la industria del entretenimiento o la cultura? <\/strong><\/p>\n

La censura contempor\u00e1nea, en la que se incluye la implementada en la industria de los videojuegos, parte de hace siglos en donde la censura iba de la mano de investigaci\u00f3n, cultura e interacci\u00f3n social. Incluso la censura ha estado en conexi\u00f3n con la manipulaci\u00f3n ideol\u00f3gica, manteniendo solamente el tipo de informaci\u00f3n que interesaba a la persona que estaba en el poder.<\/p>\n

Si bien es cierto que partimos de un concepto totalmente vinculado incluso a la pol\u00edtica, en la actualidad, algunos de los contenidos que no se publican en los videojuegos van m\u00e1s all\u00e1. Y es que nuestros menores de edad, el futuro de la sociedad continuamente absorbe el contenido de los t\u00edtulos del gaming, de manera que pueden entender como una acciones totalmente habituales la violencia o el consumo de drogas.<\/p>\n

Daremos paso a la aplicaci\u00f3n de la censura en los videojuegos, y posteriormente analizaremos la censura en Latinoam\u00e9rica y Oriente Medio,<\/strong> as\u00ed como algunos ejemplos relevantes en el panorama de las limitaciones, restricciones y prohibiciones en la industria del gaming.<\/p>\n