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Continuando con el an\u00e1lisis de la jurisprudencia y la doctrina en el \u00e1mbito de los videojuegos, se trae a colaci\u00f3n el relevante pleito producido entre Micro Star v. FormGen Inc.: Dule Nukes Em<\/strong>. A continuaci\u00f3n, se profundizar\u00e1 en el caso, teniendo en cuenta qui\u00e9nes son las partes y cu\u00e1l era la pretensi\u00f3n objeto de la Litis.<\/p>\n [vc_separator color=\"custom\" border_width=\"2\" accent_color=\"#00d0ff\"]<\/strong><\/p>\n Ha sido la Corte de Apelaci\u00f3n de los Estados Unidos de Am\u00e9rica la encargada de resolver este pleito, Micro Star v. FormGen: Duke Nukes Em, caso que se inici\u00f3 en Noviembre de 1997, fall\u00e1ndose al respecto en Septiembre de 1998. Particularmente, ser\u00eda Micro Star la empresa que infringir\u00eda los derechos de autor de FormGen al desarrollar obras derivadas no autorizadas constituyendo un uso ileg\u00edtimo o no justo.<\/p>\n El caso Micro Star v. FormGen, Inc. es un caso como se mencionaba del Tribunal de California en el que el Tribunal de Apelaci\u00f3n de los Estados Unidos para el Noveno Circuito anul\u00f3 la decisi\u00f3n del Tribunal de Distrito a favor de la demandante, FormGen, Inc. contra la demandada Micro Star, acerca del objeto de la Litis, esto es, del uso justo o no de los niveles creados por el jugador para el videojuego Duke Nukem 3D<\/strong>, el cual pertenece por titularidad a FormGen, Inc. Este caso marca un antes y un despu\u00e9s en cuanto a la visualizaci\u00f3n audiovisual, pudiendo ser objeto de derechos de autor cuando concurren determinadas circunstancias.<\/p>\nMICRO STAR V. FORMGEN: DUKE NUKES ‘EM<\/strong><\/h3>\n