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{"id":74642,"date":"2022-09-22T11:22:14","date_gmt":"2022-09-22T11:22:14","guid":{"rendered":"https:\/\/videojuegos.enriqueortegaburgos.com\/?p=74642"},"modified":"2022-09-22T11:22:14","modified_gmt":"2022-09-22T11:22:14","slug":"mdy-v-blizzard-the-dmca-enters-the-game","status":"publish","type":"post","link":"https:\/\/videojuegos.enriqueortegaburgos.com\/mdy-v-blizzard-the-dmca-enters-the-game\/","title":{"rendered":"MDY v. Blizzard \u2013 The DMCA Enters the Game 2010"},"content":{"rendered":"

CONOCE EL CASO JURIDICO SOBRE DERECHO DE VIDEOJUEGOS QUE HA ENFRENTADO A MDY INDUSTRIES Y A BLIZZARD ENTERTAINMENT.<\/strong><\/h3>\n

 <\/p>\n

Otro de los casos m\u00e1s sonados en lo relativo a la industria del entretenimiento es el producido por MDY Industries, LLC. V. Blizzard Entertainment, Inc. \u2013 The DMCA Enters the Game<\/strong>.<\/a> Seguidamente, se analizar\u00e1 cada uno de los apartados m\u00e1s relevantes de la sentencia, as\u00ed como el fallo de la misma.<\/p>\n

MDY v. Blizzard \u2013 The DMCA Enters the Game<\/strong><\/h3>\n

[vc_separator color=\"custom\" border_width=\"2\" accent_color=\"#00d0ff\"]<\/strong><\/p>\n

 <\/p>\n

MDY Industries, LLC v. Blizzard Entertainment, Inc. fue un caso resuelto por el Tribunal de Apelaci\u00f3n de los Estados Unidos para el Noveno Circuito en el a\u00f1o 2010. Particularmente, en el Tribunal de Distrito, MDY Industries, LLC. fue declarada como responsable en virtud de la jurisprudencia, doctrina y de las distintas teor\u00edas relativas a los derechos de autor y derechos de da\u00f1os por la venta de software que contribuy\u00f3 al incumplimiento del Acuerdo de Licencia de Usuario Final (tambi\u00e9n conocido como, EULA) de Blizzard Entertainment, Inc. y los t\u00e9rminos de uso que reg\u00edan el software del videojuego World of Warcraft<\/strong>.<\/p>\n

El t\u00e9rmino EULA ya ha sido tratado con anterioridad en la p\u00e1gina web, en donde se hace alusi\u00f3n al acuerdo o contrato de licencia con el usuario final, acuerdo tan habitual en los productos inform\u00e1ticos de software y, por tanto, en los videojuegos que se adquieren o se alquilan. El usuario es quien utiliza de manera limitada el programa de software, en donde se incluye tambi\u00e9n cualquier t\u00edtulo del gaming. Si desea m\u00e1s informaci\u00f3n al respecto, pinche en el siguiente enlace<\/strong>.<\/a><\/p>\n

El fallo del Tribunal de Distrito fue apelado ante el Tribunal de Apelaciones en los Estados Unidos para el Noveno Circuito, revocando la decisi\u00f3n del Tribunal de Distrito parcialmente, devolviendo el asunto para un nuevo procedimiento<\/strong>. El Tribunal de Apelaci\u00f3n dict\u00f3 de nuevo sentencia en la que se\u00f1alaba que para que la violaci\u00f3n de un contrato por parte de un licenciatario de software constituya una infracci\u00f3n de los derechos de autor, debe existir un nexo entre la condici\u00f3n de la licencia y los derechos exclusivos del autor del licenciante.<\/p>\n

No obstante, lo anterior, el tribunal tambi\u00e9n dictamin\u00f3, al contrario que en el caso de Chamberlain contra Skylink, que la constataci\u00f3n de la elusi\u00f3n en virtud de la Ley de Derechos de Autor del Milenio Digital no requiere un nexo entre la elusi\u00f3n y la infracci\u00f3n real de los derechos de autor.<\/p>\n

 <\/p>\n