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{"id":72454,"date":"2022-07-25T09:24:14","date_gmt":"2022-07-25T09:24:14","guid":{"rendered":"https:\/\/videojuegos.enriqueortegaburgos.com\/?p=72454"},"modified":"2022-07-25T09:24:14","modified_gmt":"2022-07-25T09:24:14","slug":"e-sports-team-2","status":"publish","type":"post","link":"https:\/\/videojuegos.enriqueortegaburgos.com\/e-sports-team-2\/","title":{"rendered":"ESPORTS PRINCIPALES EQUIPOS: PARTE 2"},"content":{"rendered":"

LA INDUSTRIA DE LOS ESPORTS Y SUS PRINCIPALES EQUIPOS. PARTE 2.<\/strong><\/h3>\n

[vc_separator color=\"custom\" border_width=\"2\" accent_color=\"#00d0ff\"]<\/strong><\/p>\n

Cuando hablamos de eSports, hablamos de la combinaci\u00f3n de distintos conceptos como lo son el espect\u00e1culo, el deporte y los videojuegos. A partir de estos tres pilares se desarrollan estrategias de entretenimiento en donde surgen equipos que se alzan con la victoria, ganando premios econ\u00f3micos en donde se ofrecen grandes sumas de dinero. No obstante, el sector de los eSports va mucho m\u00e1s all\u00e1 y es que se vincula con el mundo empresarial y jur\u00eddico<\/strong>, pues sin estos expertos el deporte digital no funcionar\u00eda.<\/p>\n

\n

As\u00ed pues, detr\u00e1s de cada evento, torneo o competici\u00f3n hay detr\u00e1s un equipo de empresas que lo organizan, que contactan con las salas y estadios en donde nos unimos los jugadores, seguidores y espectadores, a lo que se a\u00f1ade el espacio publicitario de cada uno de estos eventos.<\/strong><\/em><\/p>\n<\/blockquote>\n

La industria de los eSports ofrece a su vez un espacio publicitario<\/strong> en donde se dan a conocer los mejores jugadores del mundo, y en donde cada uno de estos profesionales utilizan un determinado producto que lo dar\u00e1n a conocer a la sociedad en general. Es por esta raz\u00f3n por la que empresas ajenas a este sector deciden apostar por \u00e9l, y es que qui\u00e9n no ha visto a un jugador con la marca de su patrocinador en la camiseta. A trav\u00e9s de esta publicaci\u00f3n, no s\u00f3lo conoceremos algunos de los equipos m\u00e1s relevantes de los eSports, sino que trataremos de que comprend\u00e1is el por qu\u00e9 del auge de este mercado.<\/p>\n

Para ello, se analizar\u00e1 las oportunidades de negocio, las relaciones entre jugadores, equipos y empresarios, sus posibilidades de negocio y viabilidad o los sistemas de promoci\u00f3n y crecimiento de todo lo anteriormente rese\u00f1ado.<\/p>\n