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{"id":71808,"date":"2021-09-22T13:03:41","date_gmt":"2021-09-22T13:03:41","guid":{"rendered":"https:\/\/videojuegos.enriqueortegaburgos.com\/?p=71808"},"modified":"2021-09-22T13:03:41","modified_gmt":"2021-09-22T13:03:41","slug":"steam-i","status":"publish","type":"post","link":"https:\/\/videojuegos.enriqueortegaburgos.com\/steam-i\/","title":{"rendered":"Steam: la plataforma de videojuegos. Parte 1."},"content":{"rendered":"

\u00bfQu\u00e9 es Steam?<\/strong><\/h3>\n

Steam es una plataforma de distribuci\u00f3n digital<\/a> para comprar y jugar videojuegos, en ella encontramos t\u00edtulos de grandes desarrolladores al igual que podemos encontrar juegos de desarrolladores independientes, a trav\u00e9s de ella los usuarios pueden comprar y descargar los diferentes t\u00edtulos que \u00e9sta posee, teniendo la ventaja de poder desc\u00e1rgalos las veces que el usuario desee y poder tener sus partidas salvadas para darles continuidad en dado caso de que su equipo se da\u00f1e. <\/span><\/p>\n

[vc_separator color=\"custom\" border_width=\"2\" accent_color=\"#00d0ff\"]<\/p>\n

Inicios<\/strong><\/h3>\n

Para conocer el nacimiento de \u00e9sta plataforma, debemos hablar de la persona que le dio vida a la plataforma, aunque siempre lo vemos en memes de descuento de Steam.<\/span><\/p>\n

Gabe Newel<\/strong><\/a>; Nacido en Seattle el 3 de noviembre de 1962, Gabe estudi\u00f3 en Harvard a principios de 1980, pero decidi\u00f3 abandonar los estudios para dedicarse a trabajar en Microsoft donde trabaj\u00f3 durante 13 a\u00f1os, ayudando a la compa\u00f1\u00eda en el desarrollo de Windows 1.0.1 al 1.0.3.<\/span><\/p>\n

\"\"<\/p>\n

Aunque abandonar la universidad es un sin\u00f3nimo para muchos de fracaso, Gabe se enfoc\u00f3 en su trabajo en Microsoft, a tal punto que \u00e9l mismo dice <\/span>\u201cno quiero desprestigiar a Harvard pero aprend\u00ed m\u00e1s los tres primero meses trabajando en microsoft\u00a0 que lo que aprend\u00ed todo mi tiempo en harvard\u201d<\/i><\/b>, no fu\u00e9 sino hasta 1993 con la salida de <\/span>DOOM<\/b><\/a> al mercado por parte de <\/span>ID Software<\/b><\/a> que gabe qued\u00f3 fascinado y se convenci\u00f3 de que los juegos ser\u00edan una parte importante en los sistemas operativos.<\/span><\/p>\n

Para la fecha Doom estaba como el primer lugar en softwares m\u00e1s instalados en PC, y de segundo lugar Windows 95, as\u00ed que a los efectos Gabe convenci\u00f3 a Microsoft en realizar un porteo de para \u00e9ste sistema operativo y as\u00ed fue como lleg\u00f3 al sistema operativo con un comercial de Bill Gates en el que informaba que ya pod\u00edas jugarlo en su plataforma (Windows).<\/span><\/p>\n

Gabe trabajar\u00eda en \u00e9ste porteo de Doom y desde entonces se enfocar\u00eda en el futuro de los videojuegos al notar que estaba creando contenido para que el juego pudiera correr en esa plataforma, en pocas palabras estaba creando MODS del juego.<\/span><\/p>\n

[vc_separator color=\"custom\" border_width=\"2\" accent_color=\"#00d0ff\"]<\/p>\n

Trayectoria de Valve.<\/strong><\/h3>\n